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Lore:An Accounting of Werewolves

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Job #517: Optimize Future/Lore Links
{{Lore Book
|source=*[[Lore:Elder Scrolls Online - Loremaster's Archive|ESO Loremaster's Archive]] ([http://elderscrollsonline.com/en/news/post/2014/06/06/loremasters-archive-an-accounting-of-werewolves link])
|author=[[Lore:Books by Author#Sage Svari|Sage Svari]] of {{Future Link|Fallowstone Hall}}
|description=An essay regarding werewolf encounters in Skyrim
}}
As a skald among the {{Lore Link|Companions}}, I learned to recite the {{Lore Link|Songs of the Return|Songs of Return}}. But now, as Sage of {{Lore Link|Fallowstone Hall}}, I must do more than memorize. It falls to me to record the deeds and glories of the Companions, preserve our names, and call on {{Lore Link|Ysgramor}}'s wisdom to guide those new to our ranks.

It surprised me to discover a few areas where our tomes of knowledge were scant or outdated, and I will do my best to fill in gaps as my first honorable task. I wish to begin by expanding ''{{Lore Link|An Accounting of Enemies}}'', a reference to threats commonly faced by Companions compiled by {{Lore Link|Tirora|Sage Tirora}}, my predecessor.

We've recently taken on more contracts involving werewolves than I've ever seen, and our recorded knowledge of them is sparse. I've spoken to {{Lore Link|Nord}}s from {{Lore Link|Windhelm}} to {{Lore Link|Ivarstead}}, and everyone agrees that cults of {{Lore Link|Hircine}} (and thus {{Lore Link|Werewolf|werewolves}}, who are his children) are on the rise across {{Lore Link|Skyrim}}. I've even heard reports that some madmen have been actively seeking out the curse of {{Lore Link|lycanthropy}}!

I do not think I should need to remind anyone, especially any Nord, of the evil of the {{Lore Link|Daedric Princes}}—even of one who claims the joy of hunting as his realm. There may be some draw to the wild power of werewolves, but you'd better remember that you'll never see the halls of {{Lore Link|Sovngarde}} when Hircine claims your soul. Lycanthropes spend eternity in Hircine's {{Lore Link|Hunting Grounds}}, slaves to his unending thirst for blood and the chase, instead of drinking mead and brawling with the heroes of legend.

Ysgramor taught us to know our enemy through blood on our hands, and to scrawl our runes of conquest on the corpses in our wake. Our warriors have faced many werewolves, and while I don't have any corpses handy at the moment (and because they would pollute the rather pleasant library we have), I will preserve their knowledge here:

{{Lore Link|Thonarcal Ice-Fist}} recalls his revulsion: "I saw one of them turn right before my eyes, and my blood ran cold. He got the jump on me, so stunned was I at the grotesque display. Be wary if your target is not already in its fearsome beast-form."

{{Lore Link|Irmgarde the Bootbarren}} knows a secret of the beast: "Always keep a poisoned blade or arrow-tips handy when you hunt them. Even poisons that aren't all that strong seem to ravage the monsters."

{{Lore Link|Hallveig God-Hater}} has read the tale of their hides: "It seems to me that their pelts say something about them. The ones with darker fur use fast strikes and ragged claws to tear into you. Every now and then I've glimpsed a white one. They're usually surrounded by a pack, howling and driving them into a frenzy in combat."

{{Lore Link|Agdis Bearblood}} prays to the {{Lore Link|Divines}}: "Don't get bitten or cut up by them. If you do, you'd better get yourself to a priest right away. The disease can be cured, but don't risk letting it get into your blood."
{{Book End}}
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