The Fighters Guild is one of the main factions that the player can join. Membership provides many benefits to physically inclined characters and also initiates a series of quests.
General Information/History
Joining
There are Fighters Guild halls in every city (except Kvatch and the Imperial City), but you can only sign up in three cities: Anvil (talk to Azzan), Cheydinhal (talk to Burz gro-Khash), or Chorrol (talk to Vilena Donton). If you are following the Main Quest, Chorrol is the most convenient place to sign up, as Weynon Priory, Deliver the Amulet's destination, is just outside of Chorrol. Otherwise, one of the other two cities may be a better choice, since you will immediately be able to ask for assignments in either.
It is a good idea to join the Fighters Guild early in the game if you plan to play as an evil character, because they do not allow characters with an Infamy score of 100 or greater to join unless you also have 100 or more Fame.
Advantages
- Once you are a member, almost any item in the various Fighters Guild branches throughout Cyrodiil is yours for the taking - without penalty.
- Many Fighters Guild trainers only offer their services to members. Therefore, you have to join if you are planning to receive advanced training in Blade and basic training in Hand to Hand, Heavy Armor, or Block. Fighters Guild merchants also only sell goods to members.
- Fighters Guild members' disposition will rise when you join their faction. This can stop Cingor, who is a Mythic Dawn sleeper agent in Leyawiin, from attacking you.
- Once you obtain Master rank, you get a monthly salary. It is deposited in the Guildmaster's Chest, which can be found directly behind the desk on the top floor of the Chorrol Fighters Guild. You will receive all kinds of gold, weapons, and armor in this salary. You also get to decide the overall strategy of the Fighters Guild. Focusing on recruitment brings in more items, while focusing on contracts earns you more gold. Opting for the 50/50 solution gives you a nice balance of both gold and items.
Limitations
- It is not possible to join the Fighter's Guild if you have a bounty.
- If you commit a crime against another member of the guild, you will be Expelled from the Fighters Guild, and will have to complete a miniquest to get back in to the guild. If you get kicked out three times, you can never rejoin the Fighters Guild.
Guild Halls
Each major city hosts a branch of the Fighters Guild in its own Guild Hall, except for Kvatch and the Imperial City.
Quests
Burz gro-Khash's Quests - Cheydinhal
Azzan's Quests - Anvil
- A Rat Problem
- The Unfortunate Shopkeeper
- Den of Thieves
- The Wandering Scholar
- The Stone of St. Alessia
Modryn Oreyn's Quests - Chorrol
- Unfinished Business
- Drunk and Disorderly
- The Master's Son
- More Unfinished Business
- Azani Blackheart
- Trolls of Forsaken Mine
- Information Gathering
- Infiltration
- The Hist
Other Quests
Quest Rewards
Most Fighters Guild quests provide the exact same reward: a leveled amount of gold and a one point increase in Fame. The standard gold reward is shown in the following table.
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Advancements
Rank | Completed quests or other requirements | |
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Associate | Joined the Fighters Guild | |
Apprentice | Completed A Rat Problem or The Desolate Mine | |
Journeyman | Completed all three of A Rat Problem, The Unfortunate Shopkeeper and The Desolate Mine | |
Swordsman | Completed both Unfinished Business and Drunk And Disorderly | |
Protector | Completed both Amelion's Debt and Den of Thieves | |
Defender | Completed both The Master's Son and More Unfinished Business | |
Warder | Completed Azani Blackheart | |
Guardian | Completed both The Wandering Scholar and The Fugitives | |
Note: After Trolls of Forsaken Mine, you are demoted two ranks to the rank of Defender if you speak to Azzan. This can be avoided by speaking to Burz gro-Khash for your next contract rather than Azzan (although this is not recommended as doing so may cause the quest to become bugged). If you do get demoted you can regain your previous rank after you complete 2 of the following quests: The Stone of St. Alessia, The Noble's Daughter, Mystery at Harlun's Watch. (May be bugged - see talk page) | ||
Champion | Completed The Stone of St. Alessia, The Noble's Daughter, and Mystery at Harlun's Watch | |
Master | Completed Information Gathering, Infiltration, and The Hist |
Members
- This is a list of all registered Fighters Guild members in Cyrodiil.*
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*In addition to these members, there is an unnamed Fighters Guild Porter in every guild hall.
**These three are not actually found in Cheydinhal, but in the Desolate Mine near it. See the quest for more information. (They are also sometimes seen in the cities after the quest is completed or when you are arrested.)
Notes
- ملف:Xbox360.png An achievement will be unlocked each time you advance in rank.
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